Let us accompany a novice to the battlefield. As we approach, the rumble of guns grows louder and alternates with the whir of cannonballs, which begin to attract his attention. Shots begin to strike close around us. We hurry up the slope where the commanding general is stationed with his large staff. Here cannonballs and bursting shells are frequent, and life begins to seem more serious than the young man had imagined. Suddenly someone you know is wounded; then a shell falls among the staff. You notice that some of the officers act a little oddly: you yourself are not as steady as you were: even the bravest can become slightly distracted. Now we enter the battle raging before us, still almost like a spectacle, and join the nearest divisional commander. Shot is falling like hail, and the thunder of our own guns adds to the din. Forward to the brigadier, a soldier of acknowledged bravery, but he is careful to take cover behind a rise, a house or a clump of trees. A noise is heard that is a certain indication of increasing danger — the rattling of grapeshot on roofs, and on the ground. Cannonballs tear past, whizzing in all directions, and musketballs begin to whistle around us. A little further we reach the firing line, where the infantry endures the hammering for hours with incredible steadfastness. The air is filled with hissing bullets that sound like a sharp crack if they pass close to one's head. For a final shock, the sight of men being killed and mutilated moves our pounding hearts to pity and awe.”

On War, Carl von Clausewitz

Dispatches

Please read Carl Von Clausewitz’ "On War" in its unabridged version.

A.F. deBrack's book "Cavalry Outpost Duties" contains lessons and procedures on multiple aspects of Napoleonic warfare sure to enhance understanding of the tasks of a Napoleonic campaigner.



Saturday, April 14, 2012

Campaign Design: March Attrition

                Campaign design has to require the player/commander to consider the destructive influence that marches have upon an army...
                Clausewitz wrote: “it is so great that it may be regarded as an active factor in (an army’s) destruction, just as much as combat might be.”  One single moderate march does not wear down an army, of course, but a succession of even moderate marches is certain to cause increasing attrition and a succession of severe ones will quickly take a severe toll.

                On campaign, imperfect availability of food and shelter, bad broken-up roads, and the necessity of being in a perpetual state of readiness for battle (mental/physical fatigue), will be the factors creating an excessive strain upon the player’s forces, causing “men, cattle, carriages of every description as well as clothing to be ruined.”

                In the Napoleonic period, common assumption was that a long rest was not good for the physical health of an army, because there was more sickness than during moderate activity.  No doubt sickness did occur exponentially if soldiers were packed too close in bivouac or confined quarters; but the same thing occurred when de facto close quarters were taken up on the march, which by necessity they often were, and the supply of dust free air and clean water behind the head of a column was infrequent in movement or at halt. Units at the head of a march tended to suffer from these effects less than those that followed.. Weather, another necessary variable to attrition, producing extremes of condition, wet, dry, or cold, exacerbates the problem and its effects.


              Only think for a moment, when the organism of a human being is in a disordered and fainting state, what a difference it must make to him whether he falls sick in a house or is seized in the middle of a high road, up to his knees in mud, under torrents of rain, and loaded with a knapsack on his back; even if he is in a camp he can soon be sent to the next village, and will not be entirely without medical assistance, whilst on a march he must be for hours without any assistance, and then be made to drag himself along for miles as a straggler. How many trifling illnesses by that means become serious, how many serious ones become mortal. Let us consider how an ordinary march in the dust, and under the burning rays of a summer sun may produce the most excessive heat, in which state, suffering from intolerable thirst, the soldier then rushes to the fresh spring of water, to bring back for himself sickness and death.”

                The point of this is not to recommend less activity in a campaign; the army is there for use, and if the use wears away the army “that is only the natural order of things.” The player/commander simply needs to understand and plan that the more rapid and prolonged movements, the more incessant the activity, the greater the cost to the effectiveness of his forces. No movement at all will have its own problems of supply and disease related attrition, as it becomes more protracted as well.  An army is a tool worn away by use, and rusted away by inactivity. A good model for computer aided campaigning factors these variables to greater or lesser abstraction by preference, but necessarily does account for them.
     

Clausewitz also explains: On long marches outside (to get to) a theatre of war, the conditions under which the march is made are usually easier (until the urgency of impending operations becomes a factor) and the daily losses of the army smaller.  However because of the distances, men with the slightest sickness are generally lost to the army for some time, as it is difficult for convalescents to overtake an army constantly advancing.  Amongst the cavalry the number of lame horses and horses with sore backs rises in an increasing ratio, and amongst the carriages many break down or require repair. It never fails, therefore, that at the end of a march of 100 miles or more, an army arrives much weakened, particularly as regards its cavalry and train, as these are the ‘machines’ most difficult to repair on the move.  If such marches are necessary in the theatre of war, that is, within the potential reach of the enemy, then that acute need for readiness and its attendant fatigue is added to all the other forms of attrition, and from the two combined the losses with large masses of troops, and under conditions otherwise unfavorable may amount to something incredible. A couple of examples to illustrate:
 
              When Buonaparte crossed the Niemen on 24th June, 1812, the enormous centre of his army with which he subsequently marched against Moscow numbered 301,000 men. At Smolensk, on the 15th August, he detached 13,500, leaving, it is to be supposed, 287,500. The actual state of his army however at that date was only 182,000; he had therefore lost 105,000. Bearing in mind that up to that time only two engagements to speak of had taken place, one between Devout and Bagration, the other between Murat and Tolstoy-Osterman, we may put down the losses of the French army in action at 10,000 men at most, and therefore the losses in sick and stragglers within fifty-two days on a march of about seventy miles direct to his front, amounted to 95,000, that is a third part of the whole army.

                Three weeks later, at the time of the battle of Borodino, the loss amounted to 144,000 (including the casualties in the battle), and eight days after that again, at Moscow, the number was 198,000. The losses of this army in general were at the commencement of the campaign at the rate of 1/150daily, subsequently they rose to 1/120, and in the last period they increased to 1/19 of the original strength.

                The movement of Napoleon from the passage of the Niemen up to Moscow certainly may be called a persistent one; still, we must not forget that it lasted eighty-two days, in which time he only accomplished 120 miles, and that the French army upon two occasions made regular halts, once at Wilna for about fourteen days, and the other time at Witebsk for about eleven days, during which periods many stragglers had time to rejoin. This fourteen weeks' advance was not made at the worst season of the year, nor over the worst of roads, for it was summer, and the roads along which they marched were mostly sand. It was the immense mass of troops collected on one road, the want of sufficient subsistence, and an enemy who was on the retreat, but by no means in flight, which were the adverse conditions. Of the retreat of the French army from Moscow to the Niemen, we shall say nothing, but this we may mention, that the Russian army following them left Kaluga 120,000 strong, and reached Wilna with 30,000. Relatively few men were lost in actual combats during that period.

                One more example: from Blucher's campaign of 1813 in Silesia and Saxony, a campaign very remarkable not for any long march but for the amount of marching to and fro.  York's corps of Blucher's army began this campaign on the16th of August about 40,000 strong, and was reduced to 12,000 at the battle of Leipsic, 19th October. The principal combats which this corps fought at Goldberg, Lowenberg, on the Katsbach, at Wartenburg, and Mockern (Leipsic) cost it on the authority of the best writers, 12,000 men. According to that their losses from other causes in eight weeks amounted to 16,000, or two-fifths of the whole.”
 

                Campaign rules that do not reflect basic non combat related attritions can’t be considered to be properly representative of warfare in this time. In a good model, a player/commander must have to expect, and take into account great wear and tear of his forces in movement, and a weakening in inaction.  Both mean that commanders should have to consider the requirements for rest, repair, rehabilitation and reinforcement as well as the attritions themselves. This is the sort of record keeping that the computer system is ideally suited for; to take the place of the ‘staff’ work that bogs the player/commander down, and allows him to simply plan for these considerations and focus on the more ‘fun’ aspects of the campaign!

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